Senior Gameplay Programmer (Unannounced Project) in Warsaw

Senior Gameplay Programmer (Unannounced Project) in Warsaw

Warsaw Stacjonarnie
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We're looking for an experienced and versatile

Senior Gameplay Programmer

to join the team working on

P12, a new IP from 11 bit studios . This is one of the projects marking the beginning of a new chapter for our studio, where we aim to combine engaging gameplay with something that has always been at the heart of our games - authentic emotions and experiences that stay with players long after they've finished playing.

If programming is more than just writing code to you, if you enjoy exploring, experimenting, and finding creative solutions to complex challenges, and if you're genuinely excited about getting involved in a project and having a real impact on its direction, we'd love to meet you. Hybrid work in our Warsaw office is preferred for this role.

What will you be doing on a day-to-day basis?

Design, implement, and maintain gameplay systems and mechanics (in C++, supported by Blueprints).

Collaborate closely with game designers, animators, and artists throughout feature prototyping and production.

Autonomously architect gameplay systems with an emphasis on modularity, performance, and code readability.

Participate in task estimation, technical risk assessments, and production planning.

Profile performance, optimize CPU/memory usage, and debug complex gameplay logic issues.

Develop and maintain custom editor tools and plugins in Unreal Engine to support production.

Partner with UI/UX designers and 2D artists to implement UI logic.

What will help you succeed in this role?

At least

4 years

of professional experience

as a programmer.

At least one shipped game title.

Strong proficiency in

C++ .

Strong proficiency in

Unreal Engine

(or another modern game engine).

Good understanding of game engine architecture.

Ability to debug and profile code effectively.

High autonomy in task planning, estimation, and execution.

Good communication skills, both with engineering peers and non-technical team members.

Nice to have

Experience participating in the final stages of game production (optimization, certification, polish, bug fixing).

Experience extending the Unreal Engine editor (Slate, Editor Utility Widgets / Blueprints, custom editor modules or plugins).

Experience implementing game UI in Unreal Engine

What we offer?

Health and Wellness

psychological support/care

private medical package

Multisport

Development

team training budget

in-office library

Our office

near Metro Stadion Narodowy and Dworzec Wschodni stations

dog-friendly

in-house gym

no dress code

car and bike parking

chill zone

video, board and arcade games

Working conditions

flexible working hours

hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

20 or 26 days of fully-paid holiday leave

international working environment

Events and more

attendance in game dev events

relocation budget for candidates from abroad

referral program

annual company events

merch/swag

#J-18808-Ljbffr

Senior Gameplay Programmer (Unannounced Project) in Warsaw – pracodawca: 11 bit studios S.A

Nasza firma to doskonały pracodawca, który oferuje wyjątkowe możliwości rozwoju dla Senior/Expert Technical Artistów. Pracując w inspirującym środowisku blisko stacji Metro Stadion Narodowy, będziesz miał dostęp do elastycznych godzin pracy, wsparcia zdrowotnego oraz budżetu na szkolenia zespołowe, co sprzyja zarówno Twojemu rozwojowi zawodowemu, jak i osobistemu. Dodatkowo, nasza kultura pracy promuje współpracę między artystami a programistami, co czyni każdy dzień pełnym wyzwań i satysfakcji.

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Dane kontaktowe:

Zespół rekrutacyjny 11 bit studios S.A