Audio Design QA Analyst in Warsaw

Audio Design QA Analyst in Warsaw

Warsaw Pełny etat 14200 - 24400 zł / rok (szac.) Hybrydowo
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W skrócie

  • Zadania: Zarządzaj jakością dźwięku w grach RPG, współpracując z zespołami audio.
  • Firma: CD PROJEKT RED - twórcy kultowych gier RPG.
  • Benefity: Atrakcyjne wynagrodzenie, prywatna opieka zdrowotna i wsparcie relokacyjne.
  • Pozostałe informacje: Dynamiczne środowisko pracy z możliwościami rozwoju kariery.
  • Dlaczego ta praca: Pracuj nad dźwiękiem w grach, które poruszają serca graczy.
  • Kwalifikacje: 5+ lat doświadczenia w QA audio i umiejętności krytycznego słuchu.

Przewidywane wynagrodzenie mieści się w przedziale 14200 - 24400 zł za rok.

CD PROJEKT RED is looking for a Senior Audio Design QA Analyst to take ownership of quality across key areas of our game audio experience. In this role, you will work closely with Sound Design, Music and other Audio teams throughout development, helping define the quality bar, identify risks and ensure that audio supports gameplay, storytelling and the intended creative experience. You will combine a highly developed critical ear with strong QA expertise and a practical understanding of interactive audio implementation.

As a Senior, you will go beyond identifying individual issues. You will drive complex audio quality topics to completion, establish effective testing approaches, provide informed quality recommendations, improve our QA practices and support the development of other team members. Take end-to-end responsibility for complex audio features, from early development through final release. Define test plans, coverage, and quality benchmarks across all audio domains (SFX, music, dialogue, ambience, systems, mix). Assess audio for both technical functionality and creative goals, prioritizing gameplay readability, immersion, and emotional impact. Diagnose complex issues across assets, logic, and systems using Wwise, Unreal Engine, and Blueprints. Partner with sound/music designers and programmers to communicate risks, offer feedback, and drive solutions. Lead testing efforts for major audio features, establishing priorities, validation approaches, and dedicated test environments. Provide data-driven quality recommendations and highlight critical blockers requiring pre-release fixes. Identify inefficiencies in audio QA processes and drive improvements to testing methodologies and tools. Elevate bug reporting quality, maintain documentation, and mentor junior team members on audio testing practices. Research advances in interactive audio and modern QA practices to continually refine evaluation methods.

Wymagania:

  • 5+ years of professional experience in game QA, audio, or a relevant development discipline, with a track record of owning quality for complex systems throughout the production cycle.
  • Critical listening skills to evaluate audio beyond basic functionality, ensuring consistency, balance, creative intent, and alignment with the player experience.
  • Deep understanding of interactive game audio systems, including sound effects, ambience, music, and dialogue, and how they interact during gameplay.
  • Proficiency in Wwise (or comparable middleware) and modern game engines like Unreal Engine, with the ability to investigate implementation‑related audio issues.
  • Experience creating and maintaining robust test strategies, test plans, and structured coverage for complex features.
  • Ability to assess quality risks and player impact, prioritizing issues effectively, and communicate clear recommendations.
  • Ability to provide detailed, constructive, and actionable feedback to both creative and technical specialists.
  • Experience improving QA workflows, testing approaches, and mentoring less experienced team members.
  • Strong spoken and written English.
  • Professional background in Sound Design, Technical Sound Design, or Audio Implementation, with experience shipping at least one PC or console title.
  • Strong command of audio production fundamentals, including mixing, dynamics, and signal flow.
  • Experience with standard DAWs like Reaper or Pro Tools.
  • Expertise in 3D/spatial audio systems and testing complex interactive audio (music, dialogue, ambience).
  • Experience with accessibility and gameplay readability considerations, as well as evaluating audio across diverse hardware and playback environments.
  • Proven ability to coordinate testing with external QA teams and build custom test maps or debug tools for audio validation.

Dodatkowe informacje:

  • Working mode Office-First: working primarily from the Warsaw studio in a full time or hybrid mode.
  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered.
  • Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives.
  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual screenings for cancer prevention covered by the company.
  • Psychological and psychiatrist care — free mental health support and various well‑being initiatives.
  • Sports card — gain access to a wide number of sporting and fitness facilities across the city.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
  • RED Summer Camp for Kids — a fun summer program for children aged 5–12, majoritively paid by the company.

Warunki:

  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures, and courses — workshops and trainings for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working!
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — canteens.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • Sustainability is an ongoing commitment for us, and our campus has electric car charging points, green zones, and much more.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: 14 200 - 24 400 PLN gross monthly. Final offers are dependent on job-related factors like experience and qualifications. Contract type in Poland: Employment contract (umowa o pracę).

Audio Design QA Analyst in Warsaw – pracodawca: CD Projekt

CD PROJEKT RED to doskonały pracodawca, który oferuje wyjątkowe możliwości rozwoju w dynamicznym środowisku kreatywnym w Warszawie. Pracując z pasjonatami gier, będziesz miał szansę na realny wpływ na rozwój marki The Witcher, a także korzystać z licznych benefitów, takich jak elastyczne godziny pracy, programy rozwoju zawodowego oraz inspirującą kulturę pracy, która promuje innowacyjność i współpracę.

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Dane kontaktowe:

Zespół rekrutacyjny CD Projekt

Naszym zdaniem te umiejętności pozwolą ci błyszczeć jako Audio Design QA Analyst in Warsaw

Umiejętności krytycznego słuchu
Doświadczenie w QA gier
Znajomość systemów audio w grach interaktywnych
Biegłość w Wwise
Znajomość Unreal Engine
Tworzenie strategii testowych
Ocena ryzyk jakościowych