Project methodology: Scrum Operating system: macOS
Shape the product
- the flow, the feel, how it all hangs together - for things real people actually use, from the first rough idea to what ships.
Own the spec that drives the build.
You write the intent down clearly enough - in a living set of markdown docs - that agents, engineers, and the client can all build from the same page, and you use AI to track and follow up on every product thread, so you get real answers out of the client, not just replies.
Run the work, not just the design . Build the plan, keep the roadmap and schedule honest, delegate execution to AI and people, edit what comes back, and keep everyone pointed at the same thing.
Must have Real curiosity.
You try new tools before anyone tells you to, you follow where product and AI are heading, and you get a kick out of figuring out how people actually use things. Plus enough English - min. B2 - to work with our clients.
A real eye for product done right
- flows, interfaces, how a thing should feel - and the judgment to tell good from good-enough. Sharp writing. You can turn a messy idea into a spec someone - or something - can build from: clear, structured, no room to misread it. This is half the job.
Technical enough to run a markdown repo yourself:
comfortable in git - branches, commits, pull requests - and happy keeping a project's knowledge as .md, not trapped in your head or buried in Figma comments.
Real fluency with AI in your work
- you already use Claude, Cursor or the like to draft, explore, and move faster, and you keep up as the tools change every month. This isn't a 'nice to have' for us; it's the job.
Nice to have How we actually work (AI-first)
Agentic work is our default - Claude Code, Cursor, Codex, whatever's best that week. This is genuinely how we build, not a box we tick to sound current.
We're a company that keeps testing new things. No processes carved in stone: we assume the ground keeps shifting, so we try things, measure them, and keep what works.
Lately we work a lot in small, tight teams: 3 to 5 people, properly multidisciplinary, all on one project. Your responsibility is bigger - but so is your impact. What you decide actually shows.
If you're more senior Same bar on craft - the difference is what you own. What we ask: several years shaping products that reached real users, not just concepts in a portfolio; the ability to set a product's direction and defend your calls on their trade-offs (time, quality, cost, complexity); owning the spec and the project end to end, keeping a team and a client aligned without anyone holding your hand; mentoring regulars and juniors; surfacing risks early with options, not just problems; and representing the product side directly with clients (English min. C1).
chillout space: Xbox & PS5 consoles
career path switch possibility
internal trainings
life insurance
private medical care
HearMe Platform - anonymous and free psychological support
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Product Manager – pracodawca: Miquido
Miquido to doskonały pracodawca, który stawia na innowacyjność i rozwój swoich pracowników. Pracując jako Software Developer in Test w naszym zespole, będziesz miał okazję korzystać z najnowocześniejszych narzędzi AI, a także uczestniczyć w dynamicznej kulturze pracy, która promuje eksperymentowanie i współpracę w małych, multidyscyplinarnych zespołach. Oferujemy nie tylko atrakcyjne benefity, takie jak opieka medyczna i wsparcie psychologiczne, ale także realne możliwości rozwoju kariery oraz przyjazne środowisko pracy, które sprzyja kreatywności i innowacyjności.